wolfGameEffect
Wolf Territoriesinteger wolfGameEffect(string avatar, string effect, integer strength, float seconds)
A screen effect: flash, pulse, blur, blackout, desaturate, shake or clear. Strength 0-100, seconds 0-600.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| string | effect |
| integer | strength |
| float | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameJoin(string avatar)
integer wolfGameSetAmmo(string avatar, string slot, integer ammo, integer reserve)
integer wolfGameSound(string avatar, string sound, float volume)
integer wolfGameSetStatMax(string avatar, string stat, integer max)
integer wolfGameCooldown(string avatar, string id, float seconds)
integer wolfGameSetGear(string avatar, string slot, list rules)
integer wolfGameCloseWeb(string avatar)
list wolfGetRegionWeather()