Forgot? Join

Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfGameDamage

Wolf Territories
integer wolfGameDamage(string avatar, integer amount, string cause)

Take health away. When health reaches the health stat's minimum (which need not be 0) the player dies. With death "spawn" or "stay" they are down where they fell until the respawn time ("spawn" then sends them to the spawn point); with "home" their stats are reset and they are sent home at once.

Parameters

TypeName
string avatar
integer amount
string cause

How players use it, and more examples: the Wolf Roleplay guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

More in Wolf Territories