llUnSit
LSLvoid llUnSit(string id)
If agent identified by AvatarID is sitting on the object the script is attached to or is over land owned by the objects owner, the agent is forced to stand up.
Parameters
| Type | Name |
|---|---|
| string | id |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
void llSetLinkTextureAnim(integer linknum, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
void llSetObjectPermMask(integer mask, integer value)
void llSetVelocity(vector vel, integer local)
key llRequestInventoryData(string name)
rotation llRotBetween(vector start, vector end)
list llGetPrimMediaParams(integer face, list rules)
integer llLinksetDataDeleteProtected(string name, string pass)
float llGetCameraFOV()