llSetLinkTexture
LSLvoid llSetLinkTexture(integer linknumber, string texture, integer face)
Sets the Texture of Face on a linked prim, specified by LinkNumber. Texture may be a UUID or name of a texture in prim inventory.
Parameters
| Type | Name |
|---|---|
| integer | linknumber |
| string | texture |
| integer | face |
Sleeps
0.2s
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
vector llRot2Up(rotation r)
void llParticleSystem(list rules)
void llCreateLink(key targetId, integer parent)
list llGetVisualParams(string id, list visualparams)
void llRegionSayTo(string target, integer channelID, string text)
void llGiveInventory(key destination, string inventory)
integer llLinksetDataAvailable()
integer llStringLength(string str)