llSetCameraAtOffset
LSLvoid llSetCameraAtOffset(vector offset)
Sets the camera used in this object, at offset, if an avatar sits on it.\ Sets the offset that an avatar's camera will be moved to if the avatar sits on the object.
Parameters
| Type | Name |
|---|---|
| vector | offset |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.