llPushObject
LSLvoid llPushObject(string target, vector impulse, vector ang_impulse, integer local)
Applies Impulse and AngularImpulse to ObjectID.\ Applies the supplied impulse and angular impulse to the object specified.
Parameters
| Type | Name |
|---|---|
| string | target |
| vector | impulse |
| vector | ang_impulse |
| integer | local |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
void llStopAnimation(string anim)
void llResetAnimationOverride(string anim_state)
void llLoopSound(string sound, float volume)
void llSetPayPrice(integer price, list quick_pay_buttons)
vector llGetRootPosition()
integer llSetAgentEnvironment(key agent_id, float transition, list param_list)
void llCollisionSound(string impact_sound, float impact_volume)
void llBreakAllLinks()