llAttachToAvatarTemp
LSLvoid llAttachToAvatarTemp(integer attachmentPoint)
Follows the same convention as llAttachToAvatar, with the exception that the object will not create new inventory for the user, and will disappear on detach or disconnect.
Parameters
| Type | Name |
|---|---|
| integer | attachmentPoint |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
integer llGetLinkNumberOfSides(integer link)
integer llGetUsedMemory()
float llGround(vector offset)
void llPlaySoundSlave(string sound, float volume)
void llLinkSitTarget(integer link, vector offset, rotation rot)
list llLinksetDataDeleteFound(string pattern, string pass)
list llGetParcelDetails(vector pos, list param)
key llAvatarOnSitTarget()